ABOUT ME

I’m Jorge Campusano, a Sound Designer currently studying Game Audio at AP Academy in Stockholm. I studied Music Production and Musical Expression at Örebro University and I’m a longtime gamer

My focus is on interactive sound design and implementation. I have solid experience working in FMOD Studio and Wwise. I also experiment with blueprints and MetaSounds in Unreal Engine and I’m eager to learn more!

I’m especially passionate about crafting sci‑fi textures, impactful weapon sounds, and deep, atmospheric design, but I’m always pushing myself to learn, adapt, and tackle new challenges. I thrive when working with teams, exchanging ideas, and finding creative solutions that elevate a project.

Outside of sound design, I’m a family guy, on my spare time I spend time with my family. I also enjoy workout at the gym and playing online FPS games with my younger brother.

CV